The entertainment-retail movement aims to provide leisure-time activities in a shopping environment. If along the way people stop to shop at the retail stores, so much the better...
In the old days, lighting design functioned as an invisible partner of store design. Lighting provided a comfortable, ambient environment - say 50 to 60 foot-candles of brightness. Spotlights on featured merchandise...
Developers apply two criteria to the challenge of selecting sites for entertainment-retail centers. First comes an analysis of fundamentals. How many people live in the surrounding region? How much money do they earn...
The Mid-Atlantic region beckoned retail development during 1998, and developers came with a vengeance. The region was transformed from a habitual under-achiever into one of the hottest retail landscapes in the country...
Retailers, brand manufacturers and store designers searching for ways to apply interactive technology on the retail floor will find an entire show devoted to the subject at this year's GlobalShop, scheduled for March...
Although shopping centers have been using technology to count people and evaluate traffic trends for more than a decade, the concept has yet to gain universal acceptance...
As music and sound effects waft through the air to allure shoppers, they also help enhance a brand image for retail stores. "You can look away from many things in a store, but you can't listen away from sound," says...
A young land investment company prospers by making it easier for developers and retailers to find ideal sites. Developers often spend months, even years looking for appropriate properties. One site looks good for a...